Nexus mods, Bigger Lobbies, UE4SS, Mod Hub, backups, and crash fixes
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Use this page as a cautious starting point for Far Far West mods from Nexus and other community sources. It focuses on backup-first setup, known install patterns, multiplayer risks, and fixes if a modded build starts crashing.
Game status: Early AccessMods: unofficialMultiplayer risk: highCheck patch notes firstBackup first
Mod warning
Far Far West mods are community-made and unofficial unless the developer or publisher says otherwise. They may cause crashes, corrupt saves, break after patches, or desync multiplayer sessions. Back up your save folder and read the source page before installing or updating anything.
Quick Answer Read First
If you only need the short version: Far Far West mods are unofficial, Nexus is a third-party source, and the safest path is to back up your save, read the mod author's instructions, install one mod at a time, and avoid assuming public lobbies are safe.
Back up your savesCopy the SaveGames folder before testing any .pak, Mod Hub, or UE4SS mod.
Install one mod at a timeTest each new mod alone before adding another file or dependency.
Expect patch breakageTreat mods as unofficial Early Access experiments, not guaranteed features.
Use source-page instructionsCheck Nexus or the author's page for requirements such as UE4SS, Mod Hub, or a manager.
Avoid public lobby assumptionsMore-player mods can require matching installs and may desync or crash sessions.
Skip cheat-style toolsSave editors, cheats, and mod menus are treated here as risk warnings only.
Where to Find Far Far West Mods
Nexus Mods is the main third-party directory for Far Far West mods. Start at the game index page, then use the source-page cards below if you need Bigger Lobbies, UE4SS, Mod Hub, or Far Far Mod Manager.
Do not copy saves while Far Far West is running or syncing.
2. Copy SaveGames
Paste the folder somewhere easy to find, such as your desktop or cloud backup folder.
3. Label the backup
Name the backup with the date and keep it separate from the live SaveGames folder.
How to Install Far Far West Mods
Far Far West mod pages commonly use .pak files, Mod Hub loaders, or UE4SS-style script mods. Manual file edits are rarer and higher risk. Always follow the instructions on the specific mod page you download.
Mod Type
Typical Install Pattern
Use When
Risk Check
.pak mod
Place the mod file in a ~mods folder under the game's Paks directory if the mod author instructs it.
Content or packaged gameplay tweaks.
Wrong folder means the mod may not load; outdated files may crash after patches.
UE4SS mod
Install UE4SS first, then place the mod folder where the author specifies.
Scripted gameplay changes and utility mods.
UE4SS version mismatch can cause startup crashes.
Mod Hub mod
Install Mod Hub if the mod author requires it, then follow that mod's loader instructions.
Blueprint loader mods and some community tools.
Check whether the mod supports the current game patch before mixing it with UE4SS or .pak mods.
Manual edits
Only follow exact author instructions.
Advanced fixes or configuration tweaks.
Highest risk. Keep a clean backup before editing files.
Common Far Far West Mod Pages to Open
These are source-page shortcuts, not a download mirror, ranking, or recommendation list. Use each Nexus page for the latest files, requirements, patch notes, posts, and comments.
More playersMultiplayer
Bigger Lobbies
If you are looking for a more-player mod, this is the source page to check first. It says Bigger Lobbies expands lobbies from 4 to 16 players and requires every player in the lobby to install it, so mismatched installs can desync or crash sessions.
Some Far Far West mods depend on UE4SS. Install it only when a mod author says it is required, and keep notes so you can remove it during troubleshooting.
Mod Hub is a blueprint mod loader for Far Far West. Check the current Nexus instructions before using it, especially if you already have UE4SS or .pak mods installed.
This community tool can help install, enable, disable, and organize Far Far West mods, including some UE4SS mods. It should still be treated as unofficial, so back up first and confirm each downloaded mod's own requirements.
Use multiplayer mods only with friends who know the same risks. Early Access updates can break compatibility without warning.
Question
Safe Answer
Can only the host install Bigger Lobbies?
No. All players must have the mod installed.
Can mods break matchmaking?
Yes. Version mismatches, missing dependencies, different mod lists, or a game update can stop players from joining.
Will mods get me banned?
Use at your own risk; there is no official support for modded play. Avoid public lobbies with gameplay-changing mods unless the developer gives clear guidance.
Mods Crashing Far Far West?
If you hit a Fatal Error or startup crash after installing mods, start with the newest change and work backward. After a game update, test the game once with all mods removed before adding them back.
Cheat tools are higher risk
Treat Cheat Engine, save editors, and mod menus as high risk. This guide does not provide setup steps for them because they can corrupt saves, break progression, conflict with Early Access updates, or create problems in multiplayer sessions.
Remove the newest mod
Move the latest mod file out of the game folder and launch again.
Retest after patches
If the crash started after a game update, remove the newest mod first, then add mods back one at a time.
Check dependencies
If the mod requires UE4SS, confirm the correct version and install path.
Verify Steam files
Use Steam's file verification to restore missing or changed game files.
Restore your backup
If a save looks wrong after mod testing, close the game and restore your backed-up SaveGames folder.
Pages to Check Before Installing
After you open a mod page, use these extra references to confirm the current patch context and save-path details before you change files.
What should I do if a Far Far West mod is not loading?
Most loading problems come from the wrong folder, a missing dependency, or a version mismatch. Check the mod author's install path, confirm any UE4SS requirement, and test with only that one mod enabled.
How do I uninstall Far Far West mods?
Remove the mod file or folder you added, then launch the game. If the crash continues, verify Steam files and restore your backed-up SaveGames folder only if the save itself looks damaged.
Can I use Bigger Lobbies in public lobbies?
Use it cautiously. The Bigger Lobbies page says every player needs the mod, and there is no official support for modded public matchmaking.
Should I use Cheat Engine with Far Far West?
Avoid it unless you fully understand the risk. Cheat tools can corrupt saves, break progression, conflict with updates, or create problems in multiplayer sessions.
Do I need UE4SS for every mod?
No. Install UE4SS only when a specific mod lists it as a requirement. Some mods use packaged files instead.
Where do I download Far Far West mods?
Nexus Mods is the main third-party place to check first. Treat every file as unofficial, read the source page, and back up your SaveGames folder before installing anything.
Is there a Far Far West mod manager?
Far Far Mod Manager is a community tool listed on Nexus Mods. It can help organize installs, but it is still unofficial and does not remove the need to check each mod's own requirements.
Are save editors or cheats safe?
Treat save editors, cheats, and mod menus as high risk. This guide does not provide how-to steps for them because they can damage saves, progression, updates, or multiplayer sessions.