Far Far West Guide & Wiki

Far Far West Patch Notes

Latest patch: 0.3.0.10 · Fear Fear West hotfix

Updated

Catch up on the latest released changes, the most recent content update and older patches. These are selected player-facing changes; devlogs and roadmap plans are separate from shipped updates.

Latest Patch: 0.3.0.10

Fear Fear West hotfix — October 29, 2026 (UTC). A follow-up hotfix adjusts Lady Granny's second quest, Voodoo shockwave damage and the Jetpack, and addresses crashes, gameplay bugs and Joker interactions.

  • Lady Granny and quests: The second Lady Granny quest was made shorter and easier, especially for solo and duo players. The patch also addresses a completed third quest's progress bar appearing for players who join afterward, and a Jungle secret's torch bar remaining visible on the results screen.
  • Voodoo spells: Voodoo shockwave damage rose from 15 to 35; this shockwave is used by Corrupted Liches and the Drain + Rain spell combo. Corruption and Drain no longer share a projectile internally, which had caused several issues.
  • Jetpack: The Jetpack gained two fuel upgrades and its price fell from 100 to 90. Hover Pack's duration increased from 3 to 5 seconds; the patch also addresses mine destruction and Left-Handed affecting the Jetpack.
  • Crashes and gameplay: The update addresses black screens when returning to the lobby and a softlock after dismounting a horse in the lobby. It also addresses the tutorial storm after the boss and the Prestige 5 challenge completion.
  • Weapons and utility: Healing Area now lasts 60 seconds instead of about 45. Other fixes cover the Sniper Rifle's reload animation while aiming and the Boomerang continuing to flash after returning to the hand.
  • Jokers: Fixes include Scrub Hit triggering from piercing shots, Destroyer using total Jetpack ammo capacity for its damage bonus, Dealer granting health on Joker pickups and Jump Star retaining extra Sheriff Stars jumps when using a spell, battlecry or emote.
  • Troubleshooting and settings: The release added a standalone troubleshooter in the game files that opens for a crash error or a failed connection to Epic Online Services or Evil Raptor servers. It also added high mouse polling rate and Nanite video settings.

Release announcements checked through October 31, 2026. The listed fixes address specific issues; they are not a guarantee that every crash or mod incompatibility is resolved.

Fear Fear West Update: 0.3.0.0

Released October 22, 2026 (UTC). The Halloween content update introduced Redwood, Lady Granny's Woodlands questline, Joker choices, Disturbance and opt-in modifiers, alongside weapon balance and connection changes.

  • Joker choices: Picking up a Joker is instantaneous and offers a choice between two Jokers of the same rarity.
  • Disturbance and modifiers: Mission actions raise Disturbance and eventually strengthen enemies. Dealmakers offer optional modifiers and disappear after the main objective; the mandatory modifier system shown in earlier devlogs was not the released design.
  • New content: Redwood, Lady Granny's Woodlands quests, the Jetpack secondary weapon, the Giant Buzzsaw objective and a lobby horse race were added.
  • Halloween event: The Fear Fear West event introduced three time-limited objectives, a Halloween boss and cosmetics. The official preview scheduled the event for October 22–November 12, 2026; it did not specify an end time or time zone. Contracts show whether they have Halloween objectives. Find a crow statue and shoot the fleeing crow for Feathers, defeat the Halloween boss for Pumpkins, or destroy flying skulls at a haunted cemetery for Skulls. Back in the lobby, use these resources at the cauldron behind the train to perform a ritual and receive Haunted Candles for Halloween cosmetics.
  • After the Halloween event: Feathers, Pumpkins and Skulls will be removed from your inventory. Remaining Haunted Candles will be converted to Souls at 1 Candle = 2 Souls; the announcement does not say whether conversion requires a player action. Unlocked cosmetics remain yours. Those not unlocked will be available for Gold at four times the price of cosmetics in the same category.
  • Weapon balance: Revolver base damage rose from 13 to 15, fully drawn Bow arrows from 30 to 40, and Boomerang base damage from 6 to 7. Banjo healing XP rose from 1 to 2 per HP restored; Healing Area duration rose from 30 to 60 seconds.
  • Jokers and bosses: Precious Rush speed increased to 60%, Thick Skin's maximum copies fell from two to one, and Ultradraw's explosion damage and slot cost both decreased. Cryptic Saloon, Vulture and Necromancer received attack changes; this was not a complete rework of every boss.
  • Crashes, co-op and quests: The announcement reports multiple crash fixes, including an RTX 4060 startup crash, and an Arizona Jones door-animation fix that could block temple progress in multiplayer. Matchmaking moved to Epic Online Services, with client Jokers and spent Uranium saved across disconnections for reconnecting players.
  • Controls and lobby music: Input remapping gained multiple PC bindings and gamepad rebinding. A jukebox replaced the lobby gramophone, letting players select unlocked tracks without carrying individual discs.

Hotfix 3 — May 4, 2026

Hotfix 3 was released on May 4, 2026. The changes below describe that historical patch, not the current balance or stability of the game.

Buffs & Balance

  • Big buff: Run and Gun Joker changed from Prime (3) to Rare (2) in the official Hotfix 3 notes.
  • That change made Run and Gun easier to slot into mobility builds and early-game loadouts.
  • Weaklink was tweaked too, but the impact is less clear than Run and Gun. If your build uses it, keep an eye on the numbers.

World & Exploration

  • Hotfix 3 addressed shader crashes in Far Far North. This historical entry describes a stability fix, not new snow content or a guarantee against crashes in later versions.

Fixes & Quality of Life

  • Fewer scary corrupted-save moments.
  • Hotfix 3 made the Gamba Machine odds clearer.
  • Pro-tip: Keep a manual save backup if you use mods or test unstable builds.

Older Patch History

Compare earlier content updates and launch-window hotfixes. These entries describe their original release dates.

Patch Released / Archive Key Changes Affected Gameplay
Fear Fear West hotfix
Version 0.3.0.7
October 23, 2026 (UTC) A follow-up to the Halloween update, addressing launch crashes, stuck or blurry interfaces, Redwood objectives and several Joker interactions.
View detailed changes
Crashes and menus, Quests and Redwood, Redwood Amulet, Modifiers, Jokers
Fear Fear West
Version 0.3.0.0
October 22, 2026 (UTC) The Halloween content update introduced Redwood, Lady Granny's Woodlands questline, Joker choices, Disturbance and opt-in modifiers, alongside weapon balance and connection changes.
View detailed changes
Joker choices, Disturbance and modifiers, New content, Halloween event, After the Halloween event, Weapon balance, Jokers and bosses, Crashes, co-op and quests, Controls and lobby music
Frostburn follow-up patch
Version 0.2.0.20
September 7, 2026 (UTC) Lower Blueprint costs, Banjo and Dual Revolver changes, reordered Frost spell unlocks, and crash, disconnection and Joker fixes.
View detailed changes
Blueprints, Weapons, Frost spells, Fixes
Frostburn
Version 0.2.0.2
August 27, 2026 (UTC) Added Hellfire, Arizona Jones' Jungle temple quests, a separate Jungle secret, Ronsau's Hellfire quests and lighthouses. Summary only
Hotfix 2 May 2, 2026 - Version 593 Public lobby network changes, 250KCOWBOYS code fix, corrupted-save fixes, Otto quest fixes, Laser Cannon objective fix, and screenshake cleanup. Public lobbies, code redemption, saves, quest progress, objective tracking, and visual comfort.
Hotfix 1 Apr 30, 2026 - Version 583 Backup-system improvements, automatic language setting, Bow and spell XP buffs, Cryptic Saloon health buff, many bug fixes, and accessibility/QoL changes. Saves, language settings, Bow and spell progression, Cryptic Saloon difficulty, accessibility, and general stability.
Version 0.3.0.7 — Fear Fear West hotfix

Released October 23, 2026 (UTC). These changes describe this historical version.

  • Crashes and menus: Fixed a launch crash, interfaces that could stay on screen after using the Wandering Trader, Refiner or Copy Press, and blurry UI on some setups.
  • Quests and Redwood: Fixed Lady Granny entering a player's portal and getting stuck, the Redwood Payload becoming stuck, and tutorial enemies failing to spawn.
  • Redwood Amulet: Fixed its use sound playing for distant players and its charge count reverting when a spell was cast immediately after refilling it.
  • Modifiers: Gary's target message now appears for the target rather than the whole team. Left-Handed no longer breaks the Uranium detector; bow particles were also corrected.
  • Jokers: Fixes include Scout's Honor generating shield while downed, Lazy restoring extra ammo, Last Stand lifesteal against the Cryptic Train, Magic Friendship's displayed stats, and Execute preventing a crow statue's final feather from dropping.
Version 0.2.0.20 — Frostburn follow-up patch

Released September 7, 2026 (UTC). These changes describe this historical version.

  • Blueprints: Primary and secondary weapon costs dropped from 12 to 8 Blueprints; utility costs dropped from 6 to 4.
  • Weapons: Dual Revolvers regained the attack-speed upgrade. Banjo gained healing-based XP, stronger attacks and a larger healing range.
  • Frost spells: Breeze became the first Frost unlock and Cube the third. Cube's casting animation can be canceled by holding the cast input.
  • Fixes: The update addressed GPU and mission-start crashes, disconnections, and numerous Joker interactions.

After-Patch Checklist

Before returning after a game update, check these version-sensitive details.

  • Check your installed version: Compare it with the latest release above before following version-specific advice.
  • Review your build: Recheck changed Joker costs, weapon values and objective rules; old patch values remain historical.
  • If a quest stalls: Check its current objective counter. Arizona Jones' multiplayer door fix was announced with 0.3.0.0; it does not prove every quest issue is resolved.
  • If a modded game starts crashing: Back up your save, disable outdated mods and test without them before reintroducing mods one at a time.

FAQ

What is the latest Far Far West patch?

The latest released patch checked for this page is 0.3.0.10, published October 29, 2026 (UTC). A follow-up hotfix adjusts Lady Granny's second quest, Voodoo shockwave damage and the Jetpack, and addresses crashes, gameplay bugs and Joker interactions. Release announcements were checked through October 31, 2026.

What changed in Fear Fear West?

Fear Fear West (0.3.0.0) was released October 22, 2026 (UTC). The Halloween content update introduced Redwood, Lady Granny's Woodlands questline, Joker choices, Disturbance and opt-in modifiers, alongside weapon balance and connection changes.

Are devlogs and roadmap entries released updates?

A devlog or roadmap describes planned work unless a release announcement confirms it has shipped. For example, the released Fear Fear West modifiers are opt-in; earlier devlog designs are not the final patch rules.

Is Update 1 still the current Far Far West release?

No. Update 1 / V644 and Hotfix 1–3 belong to the early May archive. Frostburn and Fear Fear West were released later. Keep old balance values attached to their original patch dates.

Does a crash fix mean every crash is resolved?

No. Each fix describes the issue named in that patch. A launch-crash fix or a specific GPU fix does not guarantee every system, mission or modded setup is stable.

Do Far Far West patches break mods?

They can. Disable outdated mods if problems begin after an update, test the game without them, and keep a save backup before changing a modded setup.

Did Hotfix 3 change the Run and Gun Joker?

Yes. The official Hotfix 3 notes changed Run and Gun from Prime (3) to Rare (2). These are historical patch values; check the card in your installed version for its current stats.