Weapon roles, known names, and build direction

Far Far West Weapons Guide

Choose a gun role, understand the known weapon names, and jump into build guidance without treating one Early Access ranking as permanent.

WeaponsMinigunBuild roles

Quick Answer Pick a role

Far Far West weapon choices should start with your job in the mission: steady damage, boss pressure, crowd control, range, or support for spell and Joker setups. Current best-weapon answers are patch-sensitive, so use the tier list for active recommendations and use this guide for weapon roles.

Use the tier list when you need a current best-weapons answer.

Use this guide when you need weapon names, roles, and build direction.

Check patch notes before locking a weapon plan around one Early Access balance state.

Known Far Far West Weapons

These are safe weapon names to recognize when you compare builds, but they are not every weapon in the game.

Bow

Known weapon

A confirmed weapon name. Treat its current role and best pairing as patch-sensitive until tested in the current build.

Dual Revolvers

Known weapon

A confirmed weapon name for gun-focused builds. Check the tier list before assuming its current ranking.

Minigun

Known weapon

A confirmed weapon name. Use current build guidance before judging whether it is your best boss or wave-clear option.

Long Ranger

Known weapon

A confirmed weapon name. Use it as a known term, not as a final recommendation without current testing.

Leveredge

Known weapon

A confirmed weapon name. Check its current strength against the active patch before building around it.

Sheriff Stars

Known weapon

A confirmed weapon name. Test its pairing and role in the current build before making it your main plan.

Far Far West Weapon Topics

Use this table to decide whether you need a current recommendation, a system explanation, or a patch check.

TopicStatusWhat to know
Best weaponsUse tier listBest-weapon answers belong on the tier list because they change with balance and build context.
MinigunKnown weaponMinigun is a confirmed weapon name, but exact current ranking should be checked against the tier list.
Main weaponsConfirmed termMain weapons and weapon XP are known terms. Check exact upgrade breakpoints in the current build.
Secondary weaponsConfirmed termSecondary weapons are a known term. Check the current build before relying on exact secondary weapon rules.
Weapon XPCheck rulesWeapon XP is a known term, but exact XP rules and progression values should wait for the progression guide.

How to Choose a Weapon

Start from what the weapon needs to solve during a contract, then pair it with Jokers and spells.

Related Far Far West Build Guides

Open these guides when your weapon choice depends on Jokers, spells, or current balance.

FAQ

What are the best weapons in Far Far West?
Use the weapons and Jokers tier list for current recommendations. This guide explains known weapon names, roles, and what to check before choosing.
Is the Minigun in Far Far West?
Yes. Minigun is a confirmed weapon name. Its exact current ranking should still be checked against active build guidance.
What weapon names are confirmed?
Confirmed weapon names include Bow, Dual Revolvers, Minigun, Long Ranger, Leveredge, and Sheriff Stars. Treat that as a starter list, not a complete weapon table.
Should I choose weapons before spells and Jokers?
Usually yes. Pick the weapon job first, then use spells and Jokers to support it. If your build is spell-first, choose weapons that keep you alive or cover weak moments.
Does Far Far West have weapon XP?
Yes. Main weapon XP and secondary weapon XP are known terms, but exact progression rules and values still need a dedicated progression check.